![]() Cornell Box scene rendered with no global illumination (left) and with baked global illumination (right). Chapter 25: Optimize scene setup for bake performanceĬhapter 1: No baked global illumination in the sceneįigure 1.Chapter 24: Optimize lighting settings for bake performance.Chapter 20: Light probe ringing artifacts.Chapter 13: Direct, indirect, and environment noise.Chapter 8: Unexpected environment lighting.Chapter 7: Mixed lights render as baked.Chapter 3: Emissive materials not rendering. ![]() Chapter 2: Objects are missing lighting.Chapter 1: No baked global illumination in the scene.Want to learn more about lightmapping in Unity? Check out the Global Illumination Learning Resources thread. You can read the announcement blog post by clicking this link. Here, I unpack some of the most common lightmapping problems and their solutions, supported by images and links to pages in the Unity Manual. ![]() I developed this guide in order to help developers get the most out of Baked Global Illumination (GI) in the Unity Editor.
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